Friday, May 1, 2015

Combining Xamarin Forms with Windows Universal Apps

One of the most exciting news at this years //Build/ conference was Microsofts commitment to Universal Apps. One binary and one store for all Windows 10 devices available, ranging from a Rasberry Pi to Xbox.

This did however raise a concert from my part. What will the integration with Xamarin and specifically Xamarin Forms look like?

The way I would most probably suggest, knowing what I know today, is to create a Xamarin Forms project but drop the Windows Phone project and create a universal project to represent the windows platform. You might want to keep the WP project if you want to support WP 8.0 (silverlight) though.

I would also use a Mvvm-framework, like MvvmCross or MvvmLight to share ViewModels between all projects. I still think MVVM is the way to go to achive the most code share possible.

It's also going to be interesting to see what Xamarin Forms for Windows is going to target in the end.

Bottom line, it looks like you are going to have build two sets of UIs from now on...


  1. Just wondering if you saw this announcement from Xamarin regarding the private preview version of UAP support in Xamarin Forms....below is a snippet from their blog post announcing it (

    In addition to the stable release of Windows 8.1 and Windows Phone 8.1, we’re also announcing the start of a private preview of Xamarin.Forms for the Windows 10 Universal App Platform, enabling developers that build apps for all Windows platforms to share even more code. This is a very early preview and we’ll be making the Xamarin.Forms for Windows 10 pre-release packages available to small batches of developers over the coming weeks. If you’re interested in joining our preview program, please sign up here.

  2. Wonderful! This is a best change of Microsoft to integrate Xamarin forms by windows universal Applications. Application Development Firm

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