A blog about mobile development and related technologies. Nothin' fancy! Mostly using Xamarins stuff.
Thursday, March 7, 2013
Polish your game, programmer art style
This is just a short reminder of how important it is to polish your game. To begin with, I'm a programmer. I make programmer art. If you are a designer that would like to contribute to WordRoom (4 different clients and styles), please contact me!
Before polish number 1
The first image is the original iPhone version released about a week ago, in the beginning of march. It has kind of a design, but I'm not really happy with it. The buttons are different heights and since I'm using a generic background image, the edges are blurred. The icon used to represent a player looks just plain bad.
I needed to take this one step further. So what I did was:
Fixed margins on each side. Aligning the logotype and buttons to those margins
Created pixel perfect button backgrounds for each width and with a common height
New User icon. This will later be replaced with avatars in the near future.
Tried to balance the color scheme to get a balance between the buttons and background.
After polish number 1
My next step is to pass this around to get comments and tweak it a little more. After that I'll have to implement the new style on every layout in the game.
What do you think? And please remember, this is programmer art...